About
I am a game programmer from Sweden. I studied Game Design with a minor in Programming at Uppsala University Campus Gotland, and I have worked as a programmer at King and at Short Circuit Studio, where I ported Tiny Connections from mobile to Steam on my own.
Most of what I make, I make by myself: a twin-stick roguelike in Unity, a 2D sandbox engine in C++ and SDL, a hex map generator, game jam games. I draw the pixel art for them too.
I am looking for a programming role at a studio. The fastest way to see what I do is to play something.
What I work in
- Languages — C#, C++, C
- Engines & graphics — Unity, OpenGL, SDL
- Programming — .NET, async programming, SOLID, design patterns, behavior trees, multiplayer systems, Zenject
- Production — Steamworks, Git, Jenkins, Jira, CI/CD, QA, Agile
- Also — pixel art, level design, soundtrack composition